Official Master in Video Game Design
Fifth Edition
Official Master in Video Game Design
Fifth Edition
Study Video Game Design
ESADA's master's degree in video game creation is the first officially regulated master's degree in this subject to be taught in Andalusia. It is an opportunity to apply technologies and development practices in your own projects under the guidance and mentoring of industry professionals who will train you in professional skills and relevant knowledge to be able to exercise a certain role within a development studio or even form your own.
The objective of the Official Master's Degree in Video Game Design is to turn graduates into qualified professionals, placing them in development teams, with visible objectives and results in projects relevant to the industry.
The Master's Final Project will consist of the development of a video game as a complete product, with the support of other students from other Degrees at the centre: Graphic Design and Product Design. The orientation of this project allows the synergies of work between different roles found in the real world industry, resulting in the design, programming and marketing of a fully viable video game.
Life is a symbiosis of reality, fiction and play.
Video Game Design Syllabus
1º Course
3D Animation (3 ECTS)
Acoustic Theory (2 ECTS)
Technical sound design (2 ECTS)
The C# programming language (3 ECTS)
Development techniques and environments (2 ECTS)
Unity and its environment (5 ECTS)
Keys to 2D design (4 ECTS)
2D/3D video game programming (3 ECTS)
2D creation and animation for video games (2 ECTS)
Algorithmics (2 ECTS)
3D character and environment creation (5 ECTS)
Innovation, marketing and communication (3 ECTS)
History and evolution of the video game (4 ECTS)
Master’s Thesis (20 ECTS)
In order to achieve our educational objectives, we will provide students with a quality teaching and learning environment, with diverse methods focused on the acquisition of different types of learning that will lead not only to the acquisition of competences, but also of attitudes and values.
- Conceptualisation and evaluation of the human-machine interaction of products, systems, applications and computer services in the field of video games.
- Complete management and planning of software projects and handling of design methodologies, as well as planning and modelling tools.
- Knowledge and understanding of the structure and roles that make up a video game company, management of the information obtained in the master's degree itself as well as the autonomy to carry out these roles.
- Ability to generate and analyse expressive and narrative resources applied to audiovisual discourses, with special emphasis on multimedia, hypermedia and video games.
- Ability to carry out the artistic aspect of the video game, create characters and environments both in 2D and 3D, as well as their subsequent animation.
- Understanding and mastery of the basic concepts of the general laws of the classical mechanics of video games and their application to the resolution of problems inherent to their development.
- Knowledge of the structure, organisation, operation and interconnection of computer systems, the fundamentals of their programming, and their application to the resolution of problems specific to the development of video games.
- Knowledge of the function of the operating system and development kits for mobile devices and video game platforms.
- Will have the ability to understand the video game within a context when designing it and will know how to choose the most appropriate strategy for its creation, taking into account all the factors involved in the process.
- Ability to design and evaluate person-device interfaces that guarantee the accessibility and usability of computer systems, services and applications.
- Will be able to apply development principles and methods to model, design and develop applications, intelligent systems and knowledge-based systems.
- They will be able to handle the basic principles of sound production in the field of video games and will master professional tools related to the medium.
- Concept artist
- Texturiser
- 2D artist
- 3D artist
- 2D animator
- 3D animator
- Rigger
- Illuminator
- Level designer
- UX/UI designer
- Sound designer
- Game programmer
- Game designer
- Videogame scriptwriter
- Gamified experiences designer
- Serious games designer
Official Degree
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1 year | 60 ECTS
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Access to public grants
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Internships
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Erasmus+
Tuition fees and scholarships
4150€*
4500€
*Free file opening if you enroll before September 1, 2024
As students of an official degree, you will have the opportunity to apply for grants from the Ministry of Education for post-compulsory studies.
As these studies are within the European Higher Education Area, you will be eligible for the Erasmus + scholarships both for studying abroad and for international internships.
In addition, former ESADA students will enjoy a 10% discount on their master's degree enrolment.